A lot of patterns work together very well to form compound patterns. Below is a UML class diagram that implements various design patterns to form a compound pattern. After the diagram are some notes describing how and why this design was arrived at.

Quackable interface. This makes a number of design patterns available to us.quack() is called. Using the decorator pattern means we don't have to modify Duck and DuckCall
QuackDecorator implements Quackable so it can referenced as Quackable typeQuackDecorator has a Quackable instance variable so it can be passed a Quackable typeQuackDecorator is the first object in the chain, so it's quack() method is called first. This allows it to update a counter variable, then call the quack() of its Quackable instance variableGoose class, the adapter pattern is utilised so that we can convert the call to Goose's honk() method to Quackables quack() method. Note that GooseAdapter implements Quackable so we can refer to all our objects as the same Quackable type.
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